A collaborative learning platform for corporate
training of Small and Medium Enterprises: a tool for increasing company
productivity
Plataforma
de aprendizaje colaborativa para la formación corporativa de Pequeñas y
Medianas Empresas: una herramienta para aumentar la productividad de la empresa
Anabelem Soberanes Martin
Universidad Autónoma del
Estado de México
asoberanesm at uaemex.mx
Magally Martínez Reyes
Universidad Autónoma del
Estado de México
mmartinezr at uaemex.mx
Recibido: 25 de Noviembre de 2022
Aceptado: 27 de Diciembre de 2022
ABSTRACT
Purpose:
To present a learning community for management skills, which allows different
levels of users (expert, novice, and interested) to self-learn through various
tools, the materials are presented for different learning styles.
Design/Methodology:
The research approach was mixed (qualitative and quantitative), cross-sectional,
and field-based to characterize users and their needs. The platform was
developed with an educational software engineering methodology.
Results:
The design of this type of platform encourages critical reflection on practical
cases present in the company and generates the social and collaborative
construction of learning. The results of its implementation measure the
usefulness and ease of use of the Technology Acceptance Model (TAM).
Originality:
A learning community for training staff in small and medium-sized enterprises
(SMEs) is presented because some learning management systems (LMS) are
expensive and too general.
RESUMEN
Propósito: Presentar una
comunidad de aprendizaje para habilidades directivas, que permite a diferentes
niveles de usuarios (expertos, novatos e interesados) auto aprender mediante
diversas herramientas, los materiales son presentados para diferentes estilos
de aprendizaje.
Diseño/Metodología: El
enfoque de la investigación fue mixto (cualitativo y cuantitativo), transversal
y de campo para caracterizar a los usuarios y sus necesidades. La plataforma
fue desarrollada con una metodología de ingeniería de software educativo.
Resultados: El diseño de
este tipo de plataforma incentiva la reflexión crítica de casos prácticos
presentes en la empresa y genera la construcción social y colaborativa del
aprendizaje. Los resultados de su implementación miden la utilidad y facilidad
de uso con el Modelo de Aceptación de la Tecnología (TAM).
Originalidad: Se presenta
una comunidad de aprendizaje para formar personal en pequeñas y medianas
empresas (PYMES), porque algunos sistemas de gestión del aprendizaje (LMS) son
caros y generales.
Keywords:
learning community; self-learning; Learning Management System; management
skills; Technology Acceptance Model.
Palabras clave: comunidad
de aprendizaje; autoaprendizaje; sistema de gestión de aprendizaje; habilidades
directivas; modelo de aceptación de la tecnología.
INTRODUCTION
Companies
require training to enable their human capital to carry out their activities
properly, thus contributing to the organization's productivity. However, there
is a dilemma about whether the training should be given in-house or outsourced.
This study proposes a learning community for corporate training. Small and
medium-sized enterprises (SMEs) were selected because they rarely have the
resources to spend on training. A diagnosis was carried out to identify the
requirements of SMEs in the service sector. Then, the issues to be addressed
were determined and, subsequently, how the information would be presented,
after which the learning community was created, and a pilot test was developed.
Educational
institutions and corporate organizations widely adopt Learning Management
System (LMS), which is software that enables different learning contents. The
use of advanced LMSs helps educators combine and create centralized educational
content to suit students’ needs. According to Technavio's market research
report (2018), benefits such as the facilitation of centralized learning will
be one of the primary growth factors for the LMS market. Along with the
changing needs of students, the demand for effective quality content also
increases.
Studies
such as the one published by eLearning Industry (2019) list the top 20 LMSs
used by companies for training. The study uses a holistic approach based on the
information from actual LMSs users; it considers three aspects: (1) System
usability scale, the most used and validated metric to measure the usability of
a system, object, device, or application. (2) Perceived utility is the degree
to which a user feels that an LMS maximizes his or her work performance. (3)
Net Promoter Score (NPS), the metric that quantifies on a scale of 1 to 10 the
number of users who will or will not recommend the product. For example, if an
SME wants to train its 500 employees, the average hiring cost is 50 per month /
400 per year, course enrolment is 100 per month / 1,000 per year, and the
contract duration is two years.
The
disjunctive for a company is to determine the cost-benefit of the investment; therefore,
to determine the extent to which the investment in LMS training allows a
capacity of absorption of knowledge resulting in fruitful or innovative employee
performance at work.
The
LMS that is the object of this survey is a response to the SMEs' corporate
training needs. However, it is necessary to highlight some variables that
should be considered in their choice.
The
immediate variable is the cost because it is necessary to pay for annual
membership besides an individual registration fee per employee. Another factor
is that these systems designs are generic since they do not consider individual
users' level of knowledge to place them on the proper path to promote learning
in a shorter time.
Finally,
part of human nature is the need for interaction with others, which is the
primary source of knowledge acquisition. Generally, the most experienced person
supports the new apprentice with the technical knowledge that he or she needs to
carry out a particular activity in a company. These elements are not
incorporated in current LMS designs, as the information is limited to technical
support, which cannot adapt to every user's need but rather a general process
and activity standards.
This
study proposes to create a learning community because, in addition to providing
the services of the LMS (managing, distributing, and controlling the training
activities of an organization), it also allows to incorporate of the level of
experience of the users, defines differentiated learning paths and encourages
communication among different users (experts, novices, stakeholders, and
others) to facilitate collaborative learning.
The
objective was to develop a self-learning community web platform that allows
different levels of users to work collaboratively with the diverse tools and didactic
materials that conform to it, incorporating social and collaborative construction
of learning and opportunities for critical reflection through practical cases.
BACKGROUND
A
brief review of the essential aspects of SMEs disclosed the importance of
corporate training, and a learning community.
Small
and medium-sized enterprises
Small
and medium enterprises (SMEs) participate in various activities such as trade,
services, industry, and independent work. Although there are various
classifications, in this study we considered SME size as a classification
parameter (Rodriguez, 2011):
· Micro:
Less than ten workers.
· Small:
Less than 50 workers.
· Medium:
Between 50 and 200 workers.
· Large:
More than 250 workers.
The
importance of SMEs for a country relies on their contribution to the economy
through the number of jobs generated and regional development which in turn are
conceived as an effort to fight against poverty. A company at its startup must
consider the average life of approximately 7.8 years; if during the first year,
it survives, its life expectancy increases to 8.2 years. In the fifth year of
life, the expectancy increases to 9.9 years, and at the end of its tenth year,
12.5 years (Cabrera et al., 2019).
Studies
about the initial duration of companies show that there is a high percentage of
closures. Navarrete and Sansores (2011) point out
some factors such as the lack of business skills, limited production, and
minimal use of information systems.
On
the other hand, Alvarado (2016) identified that disorganization, insufficient
financing, lack of technical knowledge, and commercial management of products
or services are the causes of failure to meet long-term goals. The failure figures
for SMEs are overwhelming, only 20% of every ten companies reach the second
year of operations (Rodríguez, 2011). One of the main reasons for failure is
the lack of knowledge of administrative processes, defined as a set of methods
adopted by agencies to safeguard their resources, verify the accuracy of
financial information, and promote operational efficiency and compliance with
established policies (González, 2010).
The
need for training allows SME management to reflect on productivity and
permanence in the market. This proposal settles the basis to support the
importance of promoting managerial skills in employee performance, as well as developing
skills in motivation, conflict management, delegation, training and teamwork,
effective communication, and decision-making.
Productivity
is a crucial company and vital for the economy in general. The higher it is,
the more production each person can generate using a given amount of
information, ultimately driving higher living standards. Pappas (2019) says
that IBM found that although e-learning was expensive, it led to substantial
improvements in productivity. For every dollar spent, the company increased
productivity by $30. IBM proved that productivity gains come from the ability
of employees to apply their newly acquired skills immediately. Applying newly
learned skills quickly is essential to any role.
No
one expected a situation like the outbreak of coronavirus disease (COVID-19)
that severely affected the world’s economy; some of the main victims of
COVID-19 were companies. For example, Shafi et al.
(2020) point out that in Pakistan most of the companies were severely affected
and faced several problems, such as financial, supply chain disruption,
decreased demand, and reduced sales and profits, among others. In addition,
they point out that 83% of the companies were not prepared and had no plan to
deal with such a situation. In addition, more than two-thirds of the
participating companies stated that they would not be able to survive if the
shutdown lasted more than two months.
Some
SMEs are responding to the crisis by applying creativity to problems to obtain
opportunities. However, it is resilience that let them see an opportunity out
of the chaos and survive uncertain times (Thukral,
2021). In addition to the support provided by some governments to face the
situation, there was a need for corporate training to meet company requirements.
Corporate
training
According
to Bouzas and Reyes (2019), training and education are constitutional rights in
favor of workers to raise their standard of living and productivity. In
particular, the following are objectives for worker’s training and education:
· To
update and improve workers’ knowledge and skills, and use of new technologies.
· To
prepare a worker to fill in a vacant or newly created position.
· To
prevent work risks.
· To
increase productivity.
· To
improve workers’ skills as a whole.
However,
training is a pending matter in developed countries mainly because training
programs have been mostly improvised, as there is no record of results.
According
to Cuesta (2017), management will lead the training cycle. The training process
must be in including the organizational structure or the organizational chart
as a part strategic planning summit and senior management. In a world with a
need for permanent training, moving it away from top management is a severe
strategic error. The beginning of this cycle is the "diagnosis of training
needs" or "inventory of training needs" because its impact is
strategic for any contemporary organization. The impact of training is
strategic for any contemporary organization. Determining how training benefits
business strategy and how it does so effectively is essential. These skills gap
analyses should be individualized. In other words, each employee will have to
be featured in his or her own "graphic profile of the labor skill gap” to
receive differentiated training.
Cuesta
(2017) points out that “graphic profiles of the labor skill gap" of the
entire group of employees, considering the different strata of labor categories
(workers, technicians, managers, etc.) or age, and sex, among other
possibilities. The analysis of the design of the different training programs,
the resources to be employed, and the training process forms, among others,
undoubtedly take on a reasonably argued character. The elaboration of the
training plan is essential and requires a detailed and strict "diagnosis
of training needs" with which the training cycle begins.
Deloitte
estimate that the average employee must spend about 1% of his weekly time on
training because it helps any worker to keep up with the best practices and
developments in their industry. One percent of the workweek is a small quantity
of time. It translates to 24 minutes per week or 4.8 minutes per day, assuming
a 5-day workweek. Organizing 4.8 minutes of training per day face-to-face would
not be practical. Thus, microlearning can be even more effective than regular
learning because people are better at absorbing small bits of information than
larger ones (Pappas, 2019).
Business
training is often approached as training for entrepreneurial intention. Al-Awlaqi et al. (2021) discussed the ability of
entrepreneurship training to encourage individuals to start their businesses.
This requires entrepreneurship-training programs, a fundamental tool to generate
new and better entrepreneurs. Santana-Domínguez et al. (2022) proposed a
theoretical model to maximize the usefulness of entrepreneurship training
programs. Boubker et al. (2021) invited universities
to offer entrepreneurship training modules to improve students' level of
entrepreneurial intention.
Dalisova and Grishin
(2019) pointed out that training for small and medium-sized enterprises should
apply to entrepreneurs and employees. However, entrepreneurs prefer to hire already-trained
specialists. Therefore, it is extremely important that not only managers but
also the staff, in general, acquire modern professional skills in the field of
business activities.
Learning
Communities
The
development of platforms for the promotion of learning communities is not new;
experiences such as those of Díaz and Flecha (2010),
Garcia et al. (2013), Racionero and Serradell (2005); and Torres and Gago (2014) have provided
a glimpse of the potential of this technology to support collaborative and
autonomous learning in infant, school, university, and adult education. It is
always focused on a discipline such as English, mathematics, or computing or a
particular subject (reading and writing, gender violence) or a specific purpose
(teacher training). Learning communities involve all people who directly or
indirectly influence the learning and development of those who interact,
including teachers, ordinary people with no formal education interested in the
subject, members of associations and organizations, professionals, experts, etc.
The
authors emphasize the possibility of transforming schools into learning
communities encouraging citizens' participation to improve their neighborhoods
and towns to avoid segregation in the use of public space by people from
different cultures as part of the strategies to include immigrants.
The
European Economic Community Strategy 2020 prioritizes the development of
essential competencies through education to construct citizenship that responds
to the challenges posed by a knowledge-based society and economy. For this,
they start from relevant examples within the European Union Research Framework
Programmed, such as the learning community Includ-Ed
(2008a) and the cluster LOGSE (Includ-Ed, 2008b) on
social inclusion, which covered the period 2006-2011, showing data on the
benefits of interaction and dialogue as opposed to segregation and
classification provided by the learning community perspective (Garcia et al.,
2013).
An
example of a learning community that includes a working platform is UnX, the first Latin American community of digital
entrepreneurship that manages a platform to experiment and implement the
learning community through MOOC (Massive Online Open Courses). In addition, it
interacts with other sectoral and governmental initiatives: RedEmprendia
of universities that promotes innovation and responsible entrepreneurship in
Latin America or CEDERJ (University Center for Distance Education in Rio de
Janeiro) to promote richer experiences from games and challenges (Torres &
Gago, 2014).
Among
its courses are Entrepreneurship and Development of Mobile Applications with
App Inventor, Entrepreneurship Transversal Skills, Basic Digital Skills,
Mythology for Entrepreneurs, English in a Thousand Words, STEMx
Development by Augmented Reality, Mobile Applications and Design of STEMx Mobile Applications without the Need for Programming,
and Social Entrepreneurship and Innovation. The proposal has evolved into Colmenia, a broader learning community platform beyond the
MOOC typology.
Thus,
the learning communities are an efficient, equitable, autonomous, and
collaborative response to social and educational challenges that we are
currently experiencing in this transition from the information society to the
behavioral society. These heterogeneous groups with diverse cultures,
religions, languages, ethnicity, gender, ways of life, and skill levels, among
others, collaborate in a dialogical way to solve learning activities with the
help of members of the same community. However, as with all computer-based
proposals, they have an expiration date if we do not consider the current
technological advances that make it possible to increase their potential for
communication, follow-up, diversification of teaching materials, and others.
METHOD
The
research focus was mixed, qualitative and quantitative, transversal, and
field-based to characterize users and their needs that will become functional
requirements in the platform's design and use of applied research. The
quantitative approach will conceptualize reality from a theoretical
perspective, which will allow analyzing human behavior objectively through the
collection and processing of data (Rodriguez, 2020). Qualitative research is a
means to obtain information about opinions social beliefs and values, which are
not manifested spontaneously for various reasons (Rosado, 2018). Field research
aims to characterize the platform's different users, from users with minimal or
no knowledge to professionals working in the area, specialists, consultants,
and researchers.
A
recurrent topic was chosen for the training: management skills, so learning
trajectories define this topic. Then, we designed a web platform using an educational
software engineering methodology (Salas, 2016) and a methodology for developing
web systems (Subra & Vannieuwenhuyze, 2018;
Pérez, 2011; Pressman, 2010). Finally, a survey was applied to find out about
the usability and functionality of the platform.
Instruments
Four
instruments were used; the first instrument was a semi-structured interview
applied to 25 service SMEs (100% who were invited) about their training needs;
the script was composed of 10 base questions.
The
second instrument was the test to determine the learning style; for this
purpose, the instrument used VAK (visual, auditory, and kinesthetic). This
theory provides several types of instruments to determine the learning style,
one of the selected ones was the one from O’Brien (1990). Because of the nature
of the population, it consists of 36 items on a Likert scale (selecting a, b,
or c). It is possible to quantify by employing specialized software such as
SPSS (Statistical Package for the Social Science), which are general questions
about tastes before someplace, choice of physical spaces, and sensations before
colors, among others. A count of more than 30 points in either direction may
prefer that sensory (visual, auditory, or kinesthetic) system VAK is responded
to when you first enter the learning community.
The
third instrument corresponds to a diagnostic evaluation consisting of 30 questions
about management skills; the first ten correspond to basic questions, the next
10 to intermediate subjects, and the last advanced aspects.
The fourth instrument
corresponds to the TAM (Technology Acceptance Model), formulated by Davis
(1989). The model suggests that the attitude towards using an information
technology system is based on two previous variables: perceived utility (PU)
and perceived ease of use (PEOU), with six and five items, respectively. PU
refers to the degree to which a person believes using a system can improve
their performance on the job. PEOU indicates the extent to which a person
believes that by using a specific system, he or she will make less effort to
perform his or her tasks. Based on the TAM model, a Likert scale adapted by
Davis (1989) was used, with seven levels or scales of importance: (1)
Considerably possible, (2) absolutely possible, (3) little possible, (4)
nothing, (5) little improbable, (6) absolutely improbable, (7) considerably
improbable. The author reports that his model has a reliability of
0.98 for usability and 0.94 for ease of use. It is an instrument that has been
employed and validated by several authors Moon and Kim (2001) empirically
validated the TAM model for the www context. Hussain et al. in 2016 used it to
assess users' intention to use and their acceptance of an interactive mobile
map and further validate the TAM model. Also, Wu and Chen (2017) propose a
unified model integrating the technology acceptance model (TAM), task fit
technology (TTF) model, MOOCs features, and social motivation to investigate
continuance intention to use MOOCs. In addition, Hidalgo et al. (2019)
presented a storage solution proposed in the cloud and exposes the process of
technological acceptance based on the results obtained through the TAM model.
Procedure
The
methodology divides into two stages. First, Educational Software Engineering
will analyze educational requirements and characterize the population through
documentary and field research (user interviews). In the second stage, a
methodology for developing the platform must be applied, in addition to using
applied research. The stages, techniques, and procedures considered are:
· To
select the topics on management skills to be included in the platform.
· Documentary,
field, and exploratory research to gather information about the learning
communities in different contexts and topics.
· To
characterize the type of Learning Community by describing educational and
technological needs relevant to the platform design through educational
software engineering.
· To
select and develop didactic materials to present the contents considering depth
and gradualness according to the characterization of the platform users.
· To
design a collaborative platform for the learning community in management
skills.
· To develop
the collaborative platform.
· To
run a functional test of the platform to check its usability, utility, and
completeness around management skills, verifying that it contains all the
features proposed by the pedagogical model associated with these learning
community platforms.
· To
apply the TAM instrument after the analysis through the Excel software. A table
of frequencies to obtain and analyze the trend of the user's acceptance of the
learning community.
Participants
A
convenience sample was used in the initial diagnosis to determine the training
needs. Personnel from 25 companies participated, one from each (in 16 cases,
the general manager and in nine the Human resources managers), of which 15 were
medium and 10 small companies, all from the service area.
In
the community test, 10 SMEs participated divided as follows: 6 people from
small enterprises (two from each) and 24 people from medium-sized enterprises
(3 or 4 from each, that was determined by the company).
RESULTS
The
use of the platform follows the actions described below: the user logs in by
punching in their username and password.
Figure
1. Main community screen (in Spanish).
Source: own elaboration.
The
main options that the platform has are objectives, training, dissemination, and
contact. When entering the training section, the first time, do what is
indicated in figure 2, the test on the learning channel (VAK). Then the
diagnostic evaluation and with these two results, the information presented
according to the learning channel (in the form of audiovisual, audio, or
reading) and the level of knowledge of the subject (basic, intermediate, or
advanced), the main menu of the course is shown in figure 3. Each level divides
into 2 or 3 topics, for example, the Basic Module: (1) Emotional Intelligence
and (2) Communication; the Intermediate Module: (1) Leadership and (2)
Motivation; and Advanced Module: (1) Problem Analysis and Decision Making; (2) Negotiation
Skills.
Figure
2. The main flow of community.
Source:
own elaboration.
To present the information,
the learning model proposed by Whetten and Cameron (2017) consists of four
steps:
· Presentation
of the behavioral principles or action guidelines, usually using traditional
methods of instruction.
· Demonstration
of the principles through cases, films, scripts, or incidents.
· Opportunities
to practice the principles through role-plays or exercises.
· Feedback
on performance from peers, instructors, or experts.
Once
the platform presents the content, according to the learning channel, it can be
videos, podcasts, case readings, analyses, and multimedia presentations, among
others. First, the user must review them and request the topic questionnaire
(which is presented randomly and can be multiple choice, column relation, or
short answer); when obtaining a score higher than 70, he can continue with the
next topic. If not, he must review the topic again (he can do it the same way
or choose another way to present the materials) and other additional resources.
The
user may skip part of the content and continue to the next; the information is
a proposal. However, it adapts to the needs of the organization. The test
results of the 30 participants according to their learning style are: six are
auditory, nine are visual, and 15 are kinesthetic (see figure 3).
Figure
3. Participants' Learning Styles.
Source: own elaboration.
The
diagnostic evaluation results are 15 people identified as having basic knowledge,
nine as having intermediate knowledge, and six as having advanced knowledge of
management skills (see Figure 4).
Figure
4. Participants' level of knowledge.
Source: own elaboration.
Concerning
the TAM, the results for every 11 items are shown in Tables 1 and 2. Each of
the reagents described below, Perceived utility (PU):
1.
Using the learning platform would help me to do my
tasks faster.
2.
Using the learning platform would improve my job
performance.
3.
Using the learning platform would increase my
productivity.
4.
Using the learning platform would increase my
effectiveness in my job.
5.
Using the learning platform would make it easier to
perform my tasks.
6.
I would find a helpful learning platform in my job.
The
items in the Perceived Ease of Use (PEOU):
7.
Learning to use the learning platform.
8.
My interaction with the learning platform would be.
9.
I find the learning platform flexible to interact.
10.It would be
easy for me to become an expert in the learning platform.
11.I find the
learning platform easy to use.
Table
1. Response percentages for each item in the TAM
questionnaire (Perceived Usefulness).
Levels or scales of importance |
Perceived Usefulness (PU) |
|||||
item 1 |
item 2 |
item 3 |
item 4 |
item 5 |
item 6 |
|
Considerably possible |
33.33 |
53.33 |
33.33 |
36.66 |
40.00 |
46.67 |
Absolutely possible |
46.67 |
40.00 |
53.33 |
53.33 |
36.66 |
40.00 |
Little possible |
13.33 |
6.67 |
10.00 |
10.00 |
16.67 |
6.67 |
Nothing |
- |
- |
3.33 |
- |
- |
- |
Little improbable |
6.67 |
- |
- |
- |
3.33 |
6.67 |
Absolutely improbable |
- |
- |
- |
- |
- |
- |
Considerably improbable |
- |
- |
- |
- |
3.33 |
- |
Source:
Own elaboration.
Table
2. Response percentages for each item in the TAM
questionnaire (Perceived Ease of Use).
Levels or scales of importance |
Perceived
Ease of Use (PEOU) |
||||
item 7 |
item 8 |
item 9 |
item 10 |
item 11 |
|
Considerably possible |
53.33 |
33.33 |
43.33 |
46.67 |
40.00 |
Absolutely possible |
43.33 |
53.33 |
53.33 |
50.00 |
60.00 |
Little possible |
3.33 |
10.00 |
3.33 |
3.33 |
- |
Nothing |
- |
- |
- |
- |
- |
Little improbable |
- |
3.33 |
- |
- |
- |
Absolutely improbable |
- |
- |
- |
- |
- |
Considerably improbable |
- |
- |
- |
- |
- |
Source:
Own elaboration.
According
to the data shown in Tables 1 and 2, it is possible to identify that the
percentages are distributed heterogeneously within each item. However, the
highest percentage is concentrated on a scale of appreciation of possible. Item
3 evaluates the use of the learning platform to increase the effectiveness of
academic work. Moreover, item 8, student interaction with it, tends to be high.
It
is concluded that the users' perception stands out on the PU dimension, the
participants point out that using the learning platform would increase their
productivity; and regarding the FUP dimension, they mention that their
interactions with the learning platform are clear and understandable. An aspect
with a very low percentage is about using the learning platform to facilitate
the completion of their tasks.
TAM
results indicate that more than 80% agree with the proposed e-learning platform
for SME training. Comparing
the TAM applied in other studies: Hidalgo et al. (2019) report
on Perceived Ease of Use and Perceived Usefulness where more than 60% of users
have stated that they agree with the use of the Nextcloud
platform and the ease provided to users. On the other
hand, Puello et al. (2020) point out regarding
Perceived Usefulness, more than 50% of the respondents expressed a positive
position regarding the usefulness of the prototypes. Regarding Perceived Ease
of Use, more than 80% of the respondents indicated that individually and in groups,
they will need help to use the IoT-based physics lab III. In all three cases,
it is possible to identify an adequate level of acceptance of the proposed
emerging technology.
DISCUSSION
The
users' opinion confirms the importance of training for the SMEs in the study.
Therefore, future studies should not only expand the scope of research to
develop reliable measurements of training evaluation but also collect
additional qualitative information by a case study approach.
As
part of the proposal for interaction between business and academia, the study
by Gurău et al. (2012) identifies three forms of
academic entrepreneurship: (1) Founder-manager of an entrepreneurial company,
(2) Project manager in an existing company, and (3) Scientific advisor to the
board of directors of one or more companies. The case we present corresponds to
the third type, where researchers can contribute with proposals to improve business-training
systems within the paradigm of Educational Software Engineering.
The
results of the test confirm what Castillo et al. (2016) have said: a diagnosis
of learning styles allows students to be aware of their training process and to
make decisions independent of the curriculum that allows them to enhance their
learning responsibly. This is through planning learning routes, strategies,
times, subjects, and materials, among others, that lead to the acquisition of
new knowledge. Besides, a user with critical thinking can decrease the time to
acquire the learning path that allows him to increase his knowledge and apply
it in productive activities, improving and innovating processes, as mentioned
by Nieto and Quevedo (2005).
The
opinions of the interviewees confirm what O’Brien et al. (2019) expressed: the
specific needs of SMEs must be identified, adapted to the company and its
challenges, immediately applicable, fostering a learning culture, addressing
knowledge gaps, continuous, developing communication, teamwork, problem-solving
and technical skills.
The
covid-19 pandemic came to modify the operation of the companies, mixed work was
adopted, and training needs increased (Colina-Ysea et
al., 2021): the proposal is an excellent option to contribute to this situation.
The
qualitative information gathered from the interviews first allows us to propose
an educational platform design according to the real needs of a very particular
type of user, differentiating learning channel and user level, and
incorporating real information on the type of problems that an SME faces. And,
secondly, the quantitative information extracted from the standardized
instruments allows for analyzing the platform's effectiveness and the users'
objective opinions.
The
user's control over the follow-up of the information stands out since if he/she
does not consider a topic relevant, he/she can omit it, so in FPE, the
interaction is viable and flexible, as well as easy to learn to use. The
relevance of the information in their daily work in the company is useful and
gradually impacts them to make their work more agile and productive.
CONCLUSION
The
use of a commercial LMS is a good alternative for business training. However,
in some cases, such as the SMEs in this study, they are inappropriate due to
two main aspects: economic issues (monthly income from the LMS) and enrolment
per person, as well as the fact that sometimes employees do not use it because
they do not have time. Therefore, the training option requires a very excellent
modality, not contemplated in the service provided by the general LMS, which is
where the learning communities have a place as a different training option.
The
qualitative information gathered from the interviews allowed the design of a
platform according to the needs of SME users, in addition to identifying their
learning style and level of knowledge to present content in a diversified way.
The quantitative information provided by the standardized instruments made it
possible to assess the functionality and usability of the platform. Therefore,
the mixed methodology allows for influencing the design and functional
evaluation of the platform, as required by educational software engineering.
This proposal is relevant at a time when the Covid-19 pandemic has modified the
ways of working.
The
platform's versatility in the learning community environment identifies a
user's level of knowledge after answering the diagnostic evaluation and
choosing a learning style, thus customizing his/her learning path. With these
two results, the information is presented according to the learning style (audiovisual,
multimedia, audio, or reading only) and the user’s level of knowledge level
(basic, intermediate, or advanced).
An additional
contribution is that the didactic materials are diversified (videos, podcasts,
readings, case study analysis, multimedia presentations, film extracts, etc. This
promotes critical reflection and the acquisition of helpful knowledge for work
performance.
The
proposed platform for learning communities meets the characteristics
established by Tobón (2013), which are (i) analysis and problem-solving in teams, (ii) everyone
learns from everyone through interaction, (iii) there is a complement of
competencies, (iv) resources and communication spaces are provided, (v) there
are shared learning interests and (vi) thinking skills develop.
Also,
the learning community meets the requirements of the diversity of users and
needs:
1.
The inclusion of specific communication tools
2.
Didactics means at a different level
3.
Diversified educational strategies
4.
Contents for dissemination and specialized technical
development, as shown by many features for management skills.
The
quantitative information extracted from the standardized instruments allows us
to analyze the use and usefulness of the platform; it highlights the user's
control over the monitoring of the information, the viable and flexible
interaction, and the utility of the platform at work versus more agile and
productive.
Among
future work, it is possible to consider what was expressed in the diagnostic
interviews, it is requested to have applications to train the new personnel
hired on their functions, without the need for someone from the company to stop
their activities for the training or induction of the new member. Self-learning
and interaction in learning communities reduce training time through customized
learning paths. An additional option will be to provide content material in
several languages, if not at least in English.
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